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JavaScript Promise Reference

This page is a reference for JavaScript promises.

Use it to look up promise methods and common patterns.

Note

If you want to learn promises step by step, read JavaScript Promises.


The Promise Object

The Promise Object represents the completion or failure of an asynchronous operation.

A Promise can have 3 states:

pendinginitial state
rejectedoperation failed
fulfilledoperation completed

Promise Object Methods

Revised December 2025


Instance Methods

Method Description
.catch(onRejected) Provides a function to run when a promise is rejected
.finally(onFinally) Provides a function to run when a promise is fulfilled or rejected
.then(onFulfilled, onRejected) Provides two functions to run when a promise is fulfilled

Static Methods

Method Description
Promise.all() Returns a single Promise from a list of promises
When all promises fulfill
Promise.allSettled() Returns a single Promise from a list of promises
When all promises sette
Promise.any() Returns a single Promise from a list of promises
When any promise fulfills
Promise.race() Returns a single Promise from a list of promises
When the faster promise settles
Promise.reject() Returns a Promise rejected with a given value
Promise.resolve() Returns a Promise resolved with a given value
Promise.then() Provides two callbacks:
One funtion to run when a promise is fulfilled.
One funtion to run when a promise is rejected.
Promise.try() Executes a function and wraps its result in a promise.
Promise.withResolvers() Returns an object containing a new Promise object and two functions to resolve or reject it.

The .then() Method

The .then() method provides two functions to run when a promise is fulfilled.

Example

// Using then() to display a result
myPromise.then(
  function(value) {myDisplayer(value)},
  function(value) {myDisplayer(value)}
);

Try it Yourself »


The .catch() Method

The .catch() method provides a function to run when a promise is rejected.

Example

// Using catch() to display a result
myPromise.catch(
  function(value) {myDisplayer(value);}
);

Try it Yourself »


The .finally() Method

The .finally() method provides a function to run when a promise is fulfilled or rejected.

Example

// Using finally() to display a result
myPromise.finally(
  function(value) {myDisplayer(value)}
);

Try it Yourself »


Promise.resolve()

The Promise.resolve() method returns a Promise object resolved with a value.

Example

let promise = Promise.resolve("Resolved OK");

promise
.then(function(value) {
  myDisplayer(value);
})
.catch(function(value) {
  myDisplayer(value);
});

Try it Yourself »


Promise.reject()

The Promise.reject() method returns a Promise object rejected with a value.

Example

let promise = Promise.reject("Something went wrong");

promise
.then(function(value) {
  myDisplayer(value);
})
.catch(function(value) {
  myDisplayer(value);
});

Try it Yourself »


Promise.all()

The Promise.all() method returns a single Promise from a list of promises, when all promises fulfill (or rejects when one promise rejects).

Example

let p1 = Promise.resolve("A");
let p2 = Promise.resolve("B");

Promise.all([p1, p2])
.then(function(values) {
  myDisplayer(values);
});

Try it Yourself »


Promise.allSettled()

Promise.allSettled() returns an array of results for all promises.

Each result contains a status and a value or reason.

Examples

let p1 = Promise.resolve("A");
let p2 = Promise.reject("X");

Promise.allSettled([p1, p2])
.then(function(results) {
  myDisplayer(JSON.stringify(results));
});
Try it Yourself »
// Create a Promise
const myPromise1 = new Promise((resolve, reject) => {
  setTimeout(resolve, 200, "King");
});

// Create another Promise
const myPromise2 = new Promise((resolve, reject) => {
  setTimeout(resolve, 100, "Queen");
});

// Settle All
Promise.all([myPromise1, myPromise2])
.then(function(values) {
  myDisplayer(values);
});
Try it Yourself »

Note

Promise.allSettled() means "Just run all promises. I don't care about the results".

Browser Support

Promise.allSettled() is an ES2020 feature.

ES2020 is fully supported in all modern browsers since September 2020:

Chrome
85
Edge
85
Firefox
79
Safari
14
Opera
71
Aug 2020 Aug 2020 Mar 2020 Sep 2020 Sep 2020

Promise.race()

Promise.race() settles when the first promise settles.

Example

let p1 = new Promise(function(resolve) {
  setTimeout(function() { resolve("First"); }, 500);
});
let p2 = new Promise(function(resolve) {
  setTimeout(function() { resolve("Second"); }, 1000);
});

Promise.race([p1, p2])
.then(function(value) {
  myDisplayer(value);
});
Try it Yourself »

Promise.any()

Promise.any() resolves when the first promise is fulfilled.

It rejects only if all promises reject.

Example

let p1 = new Promise(function(resolve) {
  setTimeout(function() { resolve("First"); }, 500);
});
let p2 = new Promise(function(resolve) {
  setTimeout(function() { resolve("Second"); }, 1000);
});

Promise.race([p1, p2])
.then(function(value) {
  myDisplayer(value);
});
Try it Yourself »

Promise.any() is useful when multiple sources can provide the same result.



JavaScript Promise.withResolvers()

Promise.withResolvers() is a static method that simplifies the creation and management of Promises.

Promise.withResolvers() provides a more convenient way to access the resolve and reject functions associated with a Promise outside of its executor function.

Instead of the traditional new Promise((resolve, reject) => { ... }) constructor pattern, Promise.withResolvers() returns an object containing:

  • promise: The newly created Promise instance
  • resolve: A function to fulfill the promise with a value
  • reject: A function to reject the promise with a reason (error)

Example

const {promise, resolve, reject} = Promise.withResolvers();

// You can now use 'resolve' and 'reject' anywhere in your code to control the state of the "promise".

// Simulate async work
setTimeout(() => {
  const success = Math.random() > 0.5;
  if (success) {
    resolve("Operation successful!");
  } else {
    reject("Operation failed!");
  }
}, 1000);

// Display result the promise finishes
promise
.then((value) => {
  myDisplayer(value);
})
.catch((value) => {
  myDisplayer(value);
});
Try it Yourself »

Example Explained

  • After 1 second, the promise resolves or rejects
  • The result is written into "demo"

The code to simulate async work can be simplified to:

// Simulate async work
setTimeout(() => {
  Math.random() > 0.5
  ? resolve("Operation successful!")
  : reject("Operation failed!");
}, 1000);

The then / catch code can be simplified to:

// Set text in then/catch, update DOM in finally
promise
.then((message) => text = message)
.catch((error) => text = error)
.finally(() => {myDisplayer(text)}
);
Try it Yourself »

Example Explained

  • .then() or .catch() set the text variable
  • .finally() always runs last, no matter success or failure
  • The DOM is updated exactly once, cleanly and reliably

Using async/await is the cleanest:

// Use async/await to handle the promise
(async () => {
  try {
    text = await promise; // Wait for resolve
  } catch (err) {
    text = err; // Handle reject
  }
  // Update the UI after promise finishes
  myDisplayer(text);
})();
Try it Yourself »

Example Explained

  • async/await makes asynchronous code look synchronous
  • The DOM is updated after the promise resolves or rejects
  • The UI updates in one place (no duplicated innerHTML calls)
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